#ifndef _SKELTON_H_
#define _SKELTON_H_

#include "interface.h"

#define Skelton_DEF \
unsigned int skelton;

#define Skelton_SHARED \
FNGS(int, skelton) 

#define Skelton_EXCLUSIVE \
FN(void, fnSkelton) 

BUILD_OBJ(Skelton)

#endif
